Innovation by Simplicity. While other reaction lights are complicated, in execution, charging and programming, Micah Lancaster created the RipLight specifically for simple read and reaction training. No programming. No apps. No bluetooth needed. Easy USBC charging. Just turn on, tap and react.
Three Randomized Colors: Red, Blue, Green
RipCone V2 not included v2 (Cone Not Included)
Explore the RipCup
The cone that will create the world's most skilled basketball players.
The World's Only Suction Cone Attachment
Micah Lancaster invented the RipCone v2 with one goal in mind, to build out cone attachments in order to enhance learning and increase training adaptability in basketball. The RipCup takes basketball training to a whole new level for individuals and teams!
Designed to Stick and Hold
The RipCup is designed to screw onto the RipCone v2, creating a suction cone that can perform unlimited training tasks.
Perfect your finishing touch
By sticking RipCups on the backboard, players can take away parts of the backboard to work on their angles, or create accountability for height and touch on their finish. Best yet, the RipCup’s powerful and incredible long-lasting suction to the backboard will hold up against contact, rep after rep.
Designed to create off-hand contact
Just stick the RipCup to the floor, and you have a cone that can be hit and even pulled against with the off-hand, simulating off-hand movements and forcing low hip and shoulder levels during training.
Create a target for passing accuracy
The RipCup’s “stick” is so powerful, it can even be used to train pinpoint passing accuracy.
Place hold the ball for shooting breakdowns
Want to work on moving without the ball into shots? Just stick the RipCup to the floor and place the basketball on the bottom of the RipCone and get moving.
Simulate helpside defense complications
Whether you are playing 1-on-1, 3-on-3 or any type of game play, the use of multiple RipCups can simulate helpside defensive pressure and force players to get more creative with their finishing and decision making.